A player decided to test how egregious the teleporting police officers in Cyberpunk 2077 are, and the results are rather absurd. CD Projekt Red's newest open-world RPG has been one of the most anticipated titles on the market for years now, but even after several delays, its release has not changed the gaming environment the way CDPR seemed to hope it would. The game is plagued with bugs and glitches, and its performance is critically low on past-gen consoles. The issue has gotten so bad that the developer issued a public apology for the dreadful launch and is offering refunds on PS4 and Xbox One.
The critically poor launch state of Cyberpunk 2077 is reflecting quite poorly on a company that was already in hot water. CDPR was infamous for its crunch practices throughout development, working the developers to the bone and infamously not informing them ahead of time when the game was set to be delayed one last time. Another controversy arose when a Game Informer journalist reported that there were a lot of flashing lights prevalent throughout the game which posed a serious risk to epileptic gamers. To its credit, though, CDPR has since been working to resolve this. It's also been trying to mend things with its developers; recently the executives announced that the overworked game devs will be getting bonuses which are normally tied to the game's Metacritic score, ensuring fair pay even if the game tanks.
But in the meantime, players have been finding more and more things wrong with the game itself. Reddit user GermanCommentGamer picked up on the behavior of police officers in the game. While most open-world crime games have law enforcement roaming the map, or at least spawning far enough away from a crime in progress that it looks like they're arriving from somewhere else, the cops in Cyberpunk 2077 will simply manifest out of thin air whenever the player commits a crime. To illustrate how preposterous this setup is, GermanCommentGamer set up on a rooftop, and fired down at innocent civilians below. The cops were on the roof with them in seconds, and when they turned to retaliate, more officers appeared immediately behind them, on the very edge of the roof. Keen-eyed viewers can even spot one of the officers spawning in after the player shoots.
This is a pretty quick way to break immersion. CDPR promised a vast, detailed living world for players to explore, and nothing kills that fantasy quicker than seeing something like this. That isn't to say that it's the only threat to players' immersion, of course; the game has so many bugs that #Cyberpunk2077Bugs even started trending on Twitter because of it. The game has a lot of issues, and its population of magical police officers is just one problem out of many.
CDPR has a lot on its plate if it wants to make Cyberpunk 2077 into the game fans were promised. Dedicated modders are already hard at work fixing some of the biggest issues, but fans shouldn't have to rely on other fans to make a game worthwhile. The onus for fixing Cyberpunk 2077 and its teleporting cops rests squarely on the shoulders of the team that created it. Here's hoping they don't shirk this responsibility.
Source: GermanCommentGamer
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